Tuesday 25 January 2011

Week 1 - Tutorial House Design

For this tutorial we used the basic tools we had learnt to create a house-like design. The tools learnt were: aligning, rotating, scaling and drawing. First I created a pillar for which the cone shaped roof would sit on. Using the aligning features I was able to put the cone ontop of the pillar and check by using the 4 different screens to see if it was level. I then cloned this pillar by using the shift button and dragging the image along.

Next the gap between the pillars was filled by a box shape. Infront of this I placed another long box shape and created a roof using a cylinder and modifying the sides to 3 so that it made a prism. This would be the basis for my roof and had to fiddle around with the rotation tools until I was happy with the positioning.

Lastly, I added doors and windows using the standard primatives drop down menu til I found windows and doors object designs. This was tricky to make doors and windows and think that a bit more time is required in trying to make them correct. My design is shown below:



For a first attempt in 3D Studio Max I am happy with my outcome, I found it challenging to create even though it is a simple design. I look forward to exploring more features within Studio Max.

Week 1 - Module Guide Evaluation

This module looks interesting and look forward to using the software involved to create the 30 second trailer. However, my lack of knowledge for James Bond films will be a problem and will have to watch a couple of films to get an idea. I think its a good idea to split the module into two assignments, but don't like the fact we get a month for the first assignment.

I look forward to starting the module and the challenge ahead.