For this tutorial we were introduced to the Rigid Body Collection, this allows you to edit masses, gravity and friction. First, I created two boxes, one which would be the ground and the other would be an object that fell onto this. I rotated the smaller box and used the Rigid Body Collection and clicked on the screen and added the two boxes using the add button in the modifier panel for RBC. Next I went to the systems panel and selected reactor, and this is where you can edit the properties of the objects.

It was important to make sure that the ground boxes mass was 0 as we didn't want that to drop, but the box above was >0. I changed this mass to 5. To preview the animation you click the 'preview animation' button, then 'preview in window.' When I was happy I clicked the 'create animation' just above the preview button.
This put it into the timeline and cannot be changed from here. I rendered my animation and this is the outcome:
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