For this weeks tutorial we were working with lights and different types of lighting such as omni and target lights.
Our first tutorial was to edit a pre-made pumpkin. First we had to make a plane for which our pumpkin would sit on and this had to be quite big. We then used the noise editor to give the plane some bumpy texture. For our pumpkin we had to use the materials editor and apply a texture. Next we went to the top of the pumpkin and clicked omni light to apply a look-a-like candle light within our pumpkin. Applying shadows gave the pumpkin the feel it was in the dark and that the (candle) was the only source of light. Editing the light colour gave different effects. Next we added a target light which again gave our pumpkin shadow and depth. Below is my pumpkin:

The last task was to watch a tutorial of how to use daylight to help make objects look realistic and make the finished result. Using mental rays was the key and using material editors such as chrome gave objects shine. The daylight could be changed in direction of light and the time of day. Below is my finished result:

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